Campagna |
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UIO lMdD DID IE LEAT lLdW Libertà RdN SdF IFdON IMdT LAdW LGDS RdDF SiSR - BAM |
Era |
Ede Ep - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
Language |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
Flamehearts lack the strength to defeat other high-ranking drakes in single combat, but prefer in any case to avoid confrontation within the tribe. Experience has taught any drake of this stature the extent of his authority: where he can push those he leads and when it is best to leave them to their own devices. Only occasionally will a Flameheart challenge his tribe's leader for supremacy, and only if he is sure of the support of his fellow drakes.
Note speciali: Il comando di questa unità rende le unità alleate adiacenti più efficienti in combattimento, ma ciò vale esclusivamente per le unità di livello inferiore.
Avanza da: | Drago splendente |
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Avanza come: | |
Costo: | 51 |
PF: | 72 |
Movimento: | 5 |
PE: | 150 |
Livello: | 3 |
Allineamento: | legale |
ID | XRPG Drake Flameheart |
Abilità: | allied leadership |
lama da guerra lama | 11 - 3 ravvicinato | ||
respiro infuocato fuoco | 8 - 4 a distanza |
Resistenze: | |
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lama | 10% |
perfora | -10% |
impatto | 20% |
fuoco | 50% |
freddo | -50% |
esoterico | -30% |
Terreno | Costo di movimento | Difesa |
---|---|---|
Acque basse | 1 | 20% |
Acque profonde | 2 | 20% |
Campo di funghi | 2 | 40% |
Castello | 1 | 40% |
Caverna | 3 | 30% |
Colline | 1 | 40% |
Congelato | 2 | 20% |
Foresta | 1 | 40% |
Impervio | 1 | 40% |
Invalicabile | - | 0% |
Montagne | 1 | 40% |
Palude | 1 | 30% |
Pianura | 1 | 30% |
Sabbia | 1 | 40% |
Scogliera | 1 | 30% |
Villaggio | 1 | 40% |